I never got around to participating in the first HIB so when the second one came around (The Humble Indie Bundle #2), I thought I would jump in. Besides, 5 games!! That’s a steel. I payed 60 USD to get my bundle of joy and set aside the rest of my night to try all the games. I should note that you can pay what ever you want for the bundle, apparently nothing less than a penny. I was feeling generous because I like games that are made for Linux.
I started off with Osmos and Machinarium, for some chill gaming. They were both really good games. I ended up getting stuck in Machinarium and Osmos got difficult (I didn’t expect this). Having tried and enjoyed these games, and the fact that my frustration level was rising, I decided to jump into Cortex Command as it looked really cool.
Then sadness struck. Right out of the box, the 64bit installation of Cortex Command was borked on Ubuntu 10.10 64bit. I chatted with the person behind the chat at the bundle hoping there was a quick fix, he/she couldn’t help me, and redirected me to the fan base forum. I wasn’t the first person to have this issue. All that was offered was condolences and instructions to download and install the 32bit of the game. Luckily the 32bit version worked, but not great. I was crashing due to audio issues and I got a kernel panic here and there. There was nothing about this on the forums, so this might be a configuration issue on my part.
Long story short, I spent the rest of the night debunking Cortex Command. I did get some play time in, and I really liked the concept of the game. I know its not finished yet, but seriously, did they even test their linux 64bit build? If they did, did they have to skip over Ubuntu? After looking around it seems that people were having problems with Braid and Revenge of the Titans as well.
I guess this is just a re-education for me to avoid non-open source software. Yea, I would have been in the same situation with games not working and such, but at least I could get it fixed with in an hour, I could do it my self without having to bother the one or two devs, and finally I would have that open source happy fuzzy feeling that I was lacking with these games.
In the end, it has been 12 hours since the post about Cortex Command x64 not working in Ubuntu. The Cortex Command devs have not made any statement acknowledging our existence while many other linux users are waiting for some returned value on the money they spent on the game. I am trying to figure out what exactly my $10 (approx) got me.
My expectation is if I pay for a piece of close source software, then that software should work just out of the box. If your an independent developer of this nature, and you cant handle this, go home. You are just going to upset and frustrate your customers.
Ok, so, I have stated the problem. The solution, IMHO is to have the source code distributed with the game. I don’t mind paying for open source software. Or have the ability to link the game or something. As a linux user, I understand the difficulties that are involved in getting software to linux users, I am willing to work to get the software to work, if only you will give me the tools I need.